This is why the Celtics let Victor Wembanyama shoot 15 threes taken at BSJ Headquarters (Celtics)

© Daniel Dunn

On Tuesday night, the Boston Celtics let Victor Wembanyama shoot 15 threes. He made eight of them. The San Antonio Spurs won 125-116.

Obviously, more went into the game than Boston’s decision to let Wembanyama shoot. Payton Pritchard and Nikola Vucevic were out. Jaylen Brown got ejected late in the second quarter. The Spurs played great basketball—they’re one of the best teams in the NBA for a reason.

But at the end of the day, Joe Mazzulla’s game plan to let Wembanyama shoot from deep range was central to the outcome of the contest.

So, that just leaves one question: Why?

Why did the Celtics let Wembanyama shoot? Why would they give him space from behind the arc? Why didn’t they close out harder in an attempt to try to make him uncomfortable?

To put it simply: The Celtics wanted to turn one of the NBA’s most dominant interior threats into a three-point shooter, in hopes of keeping him out of the paint.

When phrased like that, the plan makes a bit more sense. Though it looked weird in the moment, it’s a sound concept.

‘Keep Wembanyama out of the paint at all costs.’

And more importantly, Mazzulla was playing the math. By the numbers, forcing Wembanyama to operate primarily behind the three-point line gave the Celtics’ defense a mathematical advantage.

Heading into Tuesday night, Wembanyama was shooting 57.7% from two-point range and 35.0% from beyond the arc.

Using those numbers, Wembanyama was scoring 115.4 points for every 100 two-point shots he took. Meanwhile, he was scoring just 105 points for every 100 three-point shots he took.

The math:

100 x .577 = 57.7

57.7 x 2 = 115.4

vs.

100 x .35 = 35

35 x 3 = 105

Immediately, by limiting Wembanyama’s two-point attempts, the Celtics gained a small advantage. But there’s even more of an advantage to the strategy than that.

If you want to listen to this breakdown with video clips included, here's a short video on the subject:

Keeping Wembanyama out of the paint also limited his ability to get to the free-throw line. He still took 12 against the Celtics, but whenever they gave him space to shoot, it was one less opportunity for him to draw a foul inside.

His height and wingspan give him an inherent advantage in the lane, because most defenders aren’t big enough to get to the ball when he raises it above his head. Thus, he draws fouls more easily.

On top of that, by forcing Wembanyama into acting as a three-point shooter, Boston limited his passing game. If he can’t drive, he can’t draw double-teams, and he can’t kick out to open shooters.

Plus, steering Wembanyama away from the paint by making him shoot threes kept him out of the mix for a lot of offensive rebounds. He’s so tall that he inevitably impacts the offensive glass nearly every possession when he’s in the paint.

Boston was playing an advantage game. They believed their best chance of defeating Wembanyama was to take away what he was best at, forcing him to beat them in a different way.

And by the math, it could have worked.

Wembanyama was shooting 35.0% heading into the game. That means, according to the math, he makes roughly 5.25 of every 15 threes he takes (the number of attempts he took on Tuesday night).

So, by those calculations, Wembanyama made three more triples than the expected numbers indicated. Three threes is nine points.

The Celtics lost by nine.

And that’s without even considering the deeper-level statistics behind Wembanyama’s three-point shooting.

On social media, there was a consistent call-out:

‘Well, of course, Wembanyama is going to shoot better than he does on average. He was open! He shoots better when he’s wide-open!’

As a blanket statement, that makes sense. But in reality, it’s flat-out false.

So far this year, even including Tuesday night’s monster showing from beyond the arc, Wembanyama is a

Logo
To Keep Reading

Subscribe to BSJ, where members enjoy exclusive content, as well as a connection to tens of thousands of other Boston sports fans!

Loading...
Loading...